Projects · 11

Things I've built, mostly so I'd want to use them.

P-12 Agent Workflows · TypeScript · 2026 · Live

buff your minions

A cinematic Three.js talk on orchestrating agent fleets, told as a minion build

threejswebgltalkagentsorchestration
Buff Your Minions title act — neon grid receding into a dark horizon

Buff Your Minions is a talk about orchestrating coding agents, delivered as a live cinematic presentation instead of slides: one continuous neon world rendered in vanilla Three.js, walked through thirteen keyboard-driven acts. A minion starts dumb and lost, gets buffed with context, docs, and verification loops, and ends running as a fleet. The talk’s argument, acted out by the deck itself.

The piece is a single 16:9 letterboxed WebGL stage (Vite + strict TypeScript, no framework) with a hand-rolled tween engine, an act director with idempotent scene state, and a bloom-disciplined HUD. Fittingly, it was built the way it preaches: agent fleets doing the implementation work in parallel, with review workflows and a Playwright act-walk smoke test as the gate. It runs live at minions.hsadler.com.

Role
Solo
Stack
TypeScript
Status
Live
Year
2026
~/projects/buff_your_minions · last sync 15 jul 2026
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